Level
7th
Casting Time
1 Action
Range/Area
120 ft. (60 ft. )
Components
V, S
Duration
Concentration 1 Minute
School
Transmutation
Attack/Save
STR Save
Damage/Effect
Force

You create a sweeping gravitic current in a 60-foot-long, 20-foot-wide, 20-foot-high line originating from a point you can see within range.

When the spell appears, choose a direction along the line. Each creature in the area must make a Strength saving throw. On a failed save, a creature takes 6d8 force damage, is dragged up to 30 feet in the chosen direction, and falls prone. On a successful save, it takes half as much damage and is not dragged or knocked prone.

Until the spell ends, the area remains difficult terrain, and when a creature enters it for the first time on a turn or starts its turn there, you may pull or push it up to 10 feet along the axis.

Spell Tags: Dunamancy

Available For: Sorcerer Warlock Wizard

TheGrimFrogger

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