Level
4th
Casting Time
1 Action
Range/Area
300 ft. (15 ft. )
Components
V, S, M *
Duration
Concentration 10 Minutes
School
Illusion
Attack/Save
WIS Save
Damage/Effect
Control

Choose a point you can see within range. Creatures of your choice within a 15-foot-radius sphere centered on that point must make a Wisdom saving throw. On a failure, a creature is affected for the duration.

Affected creatures perceive signals, formations, distances, and command cues as subtly unreliable.

While affected:

  • The creature cannot benefit from the Help action, flanking, or Pack Tactics.

  • If the creature attempts to issue or follow a command, it must succeed on an Intelligence saving throw or the attempt fails.

On each of your turns after you cast this spell, you can use a Bonus Action to move the sphere 30 feet in any direction.

At Higher Levels.
Increase the radius by 15 feet for each slot level above 4th.

* - (a shard of mirrored glass)

Spell Tags: Control

Available For: Bard Cleric Wizard

dallasrayowen

Comments

Posts Quoted:
Reply
Clear All Quotes