Level
1st
Casting Time
1 Action
Range/Area
90 ft.
Components
V, S
Duration
Concentration 1 Minute
School
Conjuration
Attack/Save
DEX Save
Damage/Effect
Restrained

Arcane anchors spring from the ground around the target and attempt to bind them with arcane tethers . The number of bindings that you conjure is equal to your spellcasting ability modifier (minimum of 1). The target must succeed a Dexterity saving throw or be restrained. The target can make a strength(athletics) check to break one of the tethers. If another creature wants to break a binding, the AC of the chain is equal to your Spell Save DC; on a hit, the tether shatters. 

When the spell ends, the conjured bindings Shatter.

 When cast at 3rd level or higher, on a failed save target is bound by 1/4 of the tethers (round down). When cast at a 2nd level or higher add 1 additional tether.

Previous Versions

Name Date Modified Views Adds Version Actions
6/7/2019 3:01:35 AM
4
0
1-B
Coming Soon
6/16/2019 1:21:25 AM
54
1
1.5
Coming Soon
12/7/2019 9:03:15 PM
94
1
--
Coming Soon

Spell Tags: Control Debuff

Available For: Bard (Legacy) Ranger (Legacy) Sorcerer (Legacy) Wizard (Legacy) Cleric (Legacy) - Trickery Domain (Legacy)

Walta

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