Level
3rd
Casting Time
1 Action
Range/Area
60 ft. (5 ft. *)
Components
V, S, M *
Duration
1 Hour
School
Transmutation
Attack/Save
DEX Save
Damage/Effect
Combat (...)

A place your hand to the ground, and erupt a large stalag-mite beneath a creature within range. The creature must make a Dexterity saving throw. On a failed save, the target takes 6d8 bludgeoning damage and is knocked 20 feet into the air as a 5-foot in diameter and 20 feet high spike rises beneath it. On a successful saving throw, the target takes half damage.

Each creature within 5 feet of the chosen target must also make a Dexterity saving throw. On a failed save, the target takes half damage, and no damage on a success.

The creature is then pushed back 5 feet. The stalag-mite remains until your concentration is broken, at which point it crumbles, making its area difficult terrain.

At Higher Levels. When you cast this spell using a spell slot of 4th level or higher, the damage increases by 1d8 for each slot level above 3rd.

* - (a granite pebble)

Previous Versions

Name Date Modified Views Adds Version Actions
3/25/2026 12:31:56 AM
3
1
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Coming Soon

Spell Tags: Damage Control Movement Combat

Available For: Druid (Legacy) Sorcerer (Legacy) Wizard (Legacy) Cleric (Legacy) - Nature Domain (Legacy) Druid Sorcerer Wizard

lllRhinolll

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