Level
4th
Casting Time
1 Action
Range/Area
90 ft.
Components
V, S, M *
Duration
Concentration 1 Minute
School
Necromancy
Attack/Save
CON Save
Damage/Effect
Necrotic
A brilliant shaft of cold starlight pierces down from the heavens, striking a point you choose within range. From this pillar of light, a 15-foot-radius Sphere cloud of ethereal, silver and black butterflies erupts. When a creature enters the spell’s area for the first time on a turn or starts its turn there, the butterflies settle upon it to drain its vitality. The creature must make a Constitution saving throw. On a Failed Save: The creature takes 4d8 necrotic damage. Additionally, it is spiritually taxed; until the start of its next turn, it subtracts your Proficiency Bonus from any saving throw it makes against spells. On a Successful Save: The creature takes half as much damage and suffers no additional effects. Moving the Swarm: You can take a Magic action on later turns to move  the shaft of light and its accompanying swarm up to 30 feet in any direction.
 
Using a Higher-Level Spell Slot.  The Necroctic damage increases by 1d8 for each spell slot level above 4.
* - ((A silvered chrysalis worth at least 100 gp, not consumed))

Available For: Druid Bard (Legacy) - College of Spirits (Legacy) Cleric - Twilight Domain (TCoE) Cleric - Death Domain (DMG) Warlock - The Undead (VRGtR) Warlock - Archfey Patron Wizard - School of Necromancy (PHB) (Legacy)

jiffypop31

Comments

Posts Quoted:
Reply
Clear All Quotes