Level
2nd
Casting Time
1 Bonus Action
Range/Area
60 ft.
Components
V
Duration
Concentration
1 Minute
School
Abjuration
Attack/Save
WIS Save
Damage/Effect
Control (...)
You weave a warding challenge around one creature you can see within range. The target must succeed on a Wisdom saving throw or be magically provoked by you for the duration.
- While magically provoked, the target has Disadvantage on attack rolls against creatures other than you.
- If the target starts its turn more than 30 feet from you, it must use as much of its movement as possible to move closer to you.
- If the target deals damage to a creature other than you, it takes Force damage equal to your Intelligence modifier (minimum 1 damage).
The spell ends early if you have the Incapacitated condition, or if one of your allies deals a Critical Hit to the target or damages it with a spell of 3rd level or higher.
At Higher Levels. When you cast this spell using a spell slot of 3rd level or higher, you can target one additional creature for each slot level above 2.
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