Level
3rd
Casting Time
1 Bonus Action
Range/Area
Self
Components
V, S
Duration
Concentration 1 Minute
School
Transmutation
Attack/Save
None
Damage/Effect
Buff (...)

You surge with volatile arcane energy, your body moving with unnatural speed and precision as golden currents race across your form.

For the duration, you gain the following benefits:

• Your weapon attacks score a critical hit on a roll of 19–20.

• The first time you deal damage on each of your turns, you gain temporary hit points equal to your spellcasting ability modifier.

• Your walking speed increases by 10 feet.

Overcharge Momentum. When you reduce a creature to 0 hit points while this spell is active, the duration of the spell increases by 2 rounds, and you gain temporary hit points equal to your proficiency bonus. The duration can be extended multiple times this way, up to a maximum of 2 minutes.

Afterglow Burnout. When the spell ends, you cannot gain temporary hit points until the end of your next turn.

Spell Tags: Buff Movement Combat

Available For: Cleric (Legacy) Sorcerer (Legacy) Warlock (Legacy) Wizard (Legacy)

WhyIsQuack__

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