You project a calming, instinctual influence over beasts. Choose one Beast creature within range that can see or hear you. The target must succeed on a Wisdom saving throw or be soothed by your presence for the duration. While affected the creature is Charmed by you. Its movement speed is reduced by 10 feet as it becomes docile. It will not attack you unless threatened or harmed.
You can issue simple, one-word commands (such as stay, come, leave, drop, or quiet) as a non-action. The creature will follow the command to the best of its ability on its next turn, provided it is not harmful to it. If you or your allies deal damage to the creature, the spell immediately ends.
At 5th level, the range increases to 60 feet. At 11th level, you can target two beasts (which are separate saves). At 17th level, affected creatures no longer have their speed reduced and can follow slightly more complex commands.
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