You magically consume the essence of a slain creature, permanently taking its power into yourself. You touch the corpse of a creature that has died within the last minute and magically devour it (the body is partially or wholly consumed in the process). The creature must not be a Construct. You can only have one devoured essence at a time Casting this spell again immediately ends the previous effect.
Eating a creature's essence gives you the power to use their traits, magic, and add half of their stats to your own. If you get downed, you lose the essence.
Risk of Overconsumption. If you attempt to cast this spell again while already under its effects, you must make a Constitution saving throw (your spell DC). On a failure, you take 4d6 necrotic damage. The spell fails, and your current effect ends.
* - (You need the corpse of a creature.)
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