Level
3rd
Casting Time
1 Action
Range/Area
600 ft.
(10 ft. *)
Components
V, S, M *
Duration
Instantaneous
School
Conjuration
Attack/Save
DEX Save
Damage/Effect
Thunder
You conjure a colossal bolt of electrical energy that descends from the sky and strikes a point you can see within range.
Choose a point within 600 feet. Each creature in a 10-foot-radius sphere centered on that point must make a Dexterity saving throw.
Fail: Take 8d10 electrical damage.
Success: Take half damage.
The bolt emits a thunderous roar audible up to 1 mile away, and any unarmed metal objects in the area become electrified (at the DM's discretion).
At Higher Levels
When you cast this spell using a spell slot of 4th level or higher, the damage increases by an additional 1d10 for each level above 3rd.
* - (a piece of copper)
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