Level
2nd
Casting Time
1 Action
Range/Area
60 ft.
(10 ft. )
Components
V, S
Duration
Instantaneous 1 Round
School
Necromancy
Attack/Save
DEX Save
Damage/Effect
Fire
You cause the corpse of a Medium or smaller creature you can see within range to explode. Each creature in a 10-foot radius sphere centered on the corpse must make a Dexterity saving throw. A target takes 4d6 fire damage on a failed save, or half as much damage on a successful one.
The corpse targeted by this spell and everything it is wearing and carrying, except magic items, are reduced to a pile of fine gray dust. That creature can be restored to life only by means of a true resurrection or a wish spell.
Previous Versions
| Name | Date Modified | Views | Adds | Version | Actions |
|---|---|---|---|---|---|
|
4/4/2026 3:59:25 AM
|
2
|
0
|
SNC'26
|
Coming Soon
|
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