Level
4th
Casting Time
1 Action
Range/Area
60 ft.
Components
V, S, M *
Duration
Concentration 3 Minutes
School
Necromancy
Attack/Save
CON Save
Damage/Effect
Necrotic

You call upon Sekhmet’s dominion over blood to curse a creature. Choose one creature within range.

  • The target must succeed on a Constitution saving throw or take 6d8 necrotic damage at the start of each of its turns as its blood boils.
  • The creature can repeat the saving throw at the end of its turn to end the effect.
  • If the creature is reduced to 0 hit points while under this effect, nearby enemies of the target take half the damage dealt as blood surges out, splashing the battlefield.
* - (a drop of blood or small ruby)

Spell Tags: Damage Combat Sangromancy

Available For: Wizard - Blood Magic (TCSR) Cleric - Blood Domain (TCSR) Bard Paladin Ranger Sorcerer Fighter - Eldritch Knight Wizard - Sangromancer Rogue - Sanguine Thief

WilliamTaylor7652

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