You focus on your holy deity, summoning three radiant great swords above, up to, three creatures you can see within range. When the target(s) of this spell make an attack or cast a spell as an action, bonus action, or reaction, they must make a Dexterity Saving Throw or take 2d6 Radiant damage and be stunned until the end of your next turn or a failed save. If the saving throw succeeds, they take have damage and are not stunned. Three swords are always summoned but you can have multiple swords on one target. You can use your Bonus action to move one sword to a different target you can see. If you lose sight on a creature, the sword remains but you cannot move it from them until you are able to see them again.
At Higher Levels: When you cast this spell using a spell slot 4th level or higher, you summon an extra sword for every slot level about 3rd.