You play a melody or song that can be heard for 300 ft. Every creature that can hear the melody becomes influenced by it. If a target is friendly whenever it makes an attack roll or a saving throw before the spell ends, the target adds 1d4 to the attack roll or save, if a target is hostile It must succeed a saving throw of Charisma, on a fail whenever it makes an attack roll or a saving throw before the spell ends, the target subtract 1d4 from the attack roll or save.
The song you plays counts as verbal and somatic component of any spell there is.
You can use a weapon or material component for other spells if your hands are not busy playing a musical instrument.
Using a Higher-Level Spell Slot. You can cast a spell Bardic Blessing and maintain the concentration on both spells.
* - (a Musical instrument)
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