Level
Cantrip
Casting Time
1 Action
Range/Area
30 ft.
Components
S
Duration
Instantaneous
School
Abjuration
Attack/Save
STR Save
Damage/Effect
Combat
You exert magical force to wrench an object from a creature’s grasp.
Choose one object you can see within range that is being worn or carried by a Large or smaller creature. The creature must succeed on a Strength or Dexterity saving throw (its choice). If the object is being held in the creature’s hands, it makes this saving throw with advantage.
On a failed save, the object is pulled from the creature and flies in a straight line to you. If you have a free hand, you catch the object; otherwise, it lands at your feet.
Previous Versions
| Name | Date Modified | Views | Adds | Version | Actions |
|---|---|---|---|---|---|
|
4/9/2026 7:06:20 PM
|
2
|
6
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Coming Soon
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