Level
Cantrip
Casting Time
1 Action
Range/Area
(10 ft. )
Components
V, S
Duration
Instantaneous
School
Evocation
Attack/Save
STR Save
Damage/Effect
Force
You snap your chin forward, sending a rippling shockwave of force.
Creatures in a 10-foot cone must make a Strength saving throw.
On a failure, they take 1d10 force damage and are knocked prone.
On a success, they take half damage and remain standing.
Range increases to 20 ft. at level 11.
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