A protective magical force surrounds you, manifesting as a spectral snakes that cover you and your gear. You gain 15 temporary hit points for the duration. While you have temporary hit points, you may use a Magic action to launch up to three spectral snakes at a target using your spell attack bonus. This spell ends when all temporary hit points are expended, it is recast, or the user is incapacitated.
Spectral Snake Throw: Target a creature within 50ft, and choose how many snake you wish to throw. Each snake may do either 1d8 Force or Poison damage. The target is poisoned for a number of rounds equal to the number of poison snakes thrown. Each snake thrown consumes 1 point of temporary hit points.
* - (one foot of snake skin)
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