You exert telekinetic force to manipulate objects or hurl creatures with sudden momentum.
You can use this spell in one of the following ways:
Fine Manipulation. You manipulate an unattended object within range. You can open or close a door or container, retrieve or stow an item from an open container, pour out a vial, or perform a similar simple task. The object must weigh no more than 10 pounds.
Push or Pull. Choose one Medium or smaller creature or an object that isn’t being worn or carried within range. The target must succeed on a Strength saving throw (an object automatically fails).
On a failed save, you move the target in a straight line in a direction you choose. The distance depends on its size:
- Tiny: up to 20 feet
- Small: up to 10 feet
- Medium: up to 5 feet
If the target collides with a creature or object, both must make a Dexterity saving throw, taking 1d4 force damage on a failed save, or half as much on a success.
At Higher Levels. This spell improves as you gain levels:
- 5th level:
- Tiny: 30 ft, Small: 20 ft, Medium: 10 ft
- Damage: 2d4
- 11th level:
- Small: 30 ft, Medium: 20 ft
- Damage: 3d4
- 17th level:
- Medium: 30 ft
- Damage: 4d4
Previous Versions
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4/11/2026 6:33:35 AM
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