Level
4th
Casting Time
1 Bonus Action
Range/Area
60 ft.
Components
V, S, M *
Duration
Concentration
1 Minute
School
Necromancy
Attack/Save
None
Damage/Effect
You bind up to 4 creatures (allies or minions) into a flesh pact.
- When one bonded creature deals damage it gains +1d6 necrotic
- When one takes damage, you can redirect half of it to another bonded creature (no reaction required for first use)
- Once per turn, when a bonded creature would drop to 0 HP:
- You can instead drop another bonded creature to 0 HP and keep it alive at 1 HP
If concentration is interrupted all creatures are stunned
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