Level
Cantrip
Casting Time
1 Action
Range/Area
60 ft.
Components
V, S
Duration
Instantaneous
School
Necromancy
Attack/Save
Ranged
Damage/Effect
Necrotic

Choose a creature that you can see within range. A surge of negative energy washes through the creature, causing it to lose 1d6 hit points and you gain that much. This spell has no effect on constructs or undead.

Cantrip Upgrade. The damage increases by 1d6 when you reach levels 5 (2d6), 11 (3d6), and 17 (4d6).

Spell Tags: Healing Damage

Available For: Cleric (Legacy) Druid (Legacy) Wizard (Legacy) Paladin (Legacy) - Oathbreaker Paladin - Oathbreaker (DMG) Cleric Druid Wizard Illrigger - Architect of Ruin

DicotaPresario

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