Level
9th
Casting Time
1 Bonus Action
Range/Area
Touch
Components
None
Duration
Instantaneous
School
Transmutation
Attack/Save
None
Damage/Effect
Charmed

After spending the casting time you touch a Huge or smaller beast, plant, nonmagical object. The target must have either no Intelligence score or an Intelligence of 3 or less. The Awakened beast, or plant gains an Intelligence of 10. The beast, or plant also gains the ability to speak one language you know. If the target is a plant, it gains the ability to move its limbs, roots, vines, creepers, and so forth, and it gains senses similar to a human's. Your GM chooses statistics appropriate for the awakened plant, such as the statistics for the awakened shrub or the awakened tree.

The awakened beast or plant is charmed by you for 30 days or until you or your companions do anything harmful to it. When the charmed condition ends, the awakened creature chooses whether to remain friendly to you, based on how you treated it while it was charmed

The awakened Object will be charmed by you for 30 days will require attunement. The caster can choose who it can attune to while charmed. The awakened object can form a opinion on you based on the 30 days of charm, this will not supersede attunement. after its no longer charmed if its not attuned to someone it can choose its wielder itself. (it can choose on its own to not allow someone to attune to it) The target also gains the ability to speak one language you know. The object also has a telepathic link with the attuned creature. The Attunement Attribute can not be removed from these awakened objects under any circumstances other then GM can override this.

The caster can help form the "personality", such as traits, alignment, gender, flaws, and faith. Use standard array for stats on it. GM will always have final say on the finished "personality" and once not charmed can adjust within the "personality" guides from the creator.

"My sword said he wont work with my shoes anymore. Now my shoes took off... With me in them!"

Spell Tags: Creation

Available For: Bard (Legacy) Cleric (Legacy) Druid (Legacy) Paladin (Legacy) Ranger (Legacy) Sorcerer (Legacy) Warlock (Legacy) Wizard (Legacy) Artificer (Legacy) Druid (Legacy) - Circle of the Old Ways (2014)

Halfpound420

Comments

Posts Quoted:
Reply
Clear All Quotes