Level
7th
Casting Time
1 Action
Range/Area
Self 60 ft. (60 ft. )
Components
V, S
Duration
Concentration 1 Minute
School
Necromancy
Attack/Save
DEX Save
Damage/Effect

You create a magical domain around you in a circle of 60 ft. with creatures in it (You decide what they look like, depending or you're domain as example). When you cast the spell you have to decide to make it a defensive domain or an offensive domain.

Defensive domain:
Whenever someone takes damage within the domain it will try to stop the damage. it has 60 hitpoints in total. When a enemy attacks someone in the death domain they have to make a Dex saving throw. On a success the domain only blocks 10 damage. On a fail the domain blocks all damage and counts it as half (If the total damage exceeds the domains hitpoints you still take that damage).

On a higher level the death domain gains 10 hit points extra.


Offensive domain:
Whenever someone takes damage within the domain it will attack the attacker. The attacker must make a Dex saving throw. On a fail they will take 2D8 necrotic damage (they are knocked prone if they fail with 5 or below). On a success they take half damage.

On a higher level the death domain does 1d8 Necrotic damage extra.

Available For: Cleric Ranger Warlock Wizard

TheWill0214

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