Level
2nd
Casting Time
1 Action
Range/Area
100 ft.
Components
V, S, M *
Duration
Instantaneous 1 Minute
School
Illusion
Attack/Save
INT Save
Damage/Effect
Charmed

You force a target to witness an infinite well of potential timelines. The well appears for a moment and vanishes.

One creature that you can see within range must make an Intelligence saving throw. On a failed save, the creature becomes charmed for the duration. While charmed by this spell, the creature is incapacitated and has a speed of 0. The spell ends for an affected creature if it takes any damage or if someone else uses an action to shake the creature out of its stupor.

Using a Higher-Level Spell Slot. You can target one additional creature for each spell slot level above 2.

* - (a shard of crystall and a poppy flower)

Spell Tags: Control

Available For:

Med63796

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