Level
2nd
Casting Time
1 Bonus Action
Range/Area
Self
Components
V, S
Duration
Concentration 1 Minute
School
Illusion
Attack/Save
None
Damage/Effect

You move with unnatural speed, leaving behind flickering afterimages that confuse and mislead your enemies. For the duration, shifting duplicates of yourself trail your movements, making it difficult for creatures to track your true position.

Your AC increases by +2. Attack rolls against you are made with disadvantage if the attacker relies on sight. The first time each turn that a creature misses you with an attack: One of your afterimages shatters in a blur of motion. You can immediately move up to 10 feet without provoking opportunity attacks.

When cast using a spell slot of 3rd level or higher the AC bonus increases by +1 for every two slot levels above 2nd (max +4). The movement from Afterimage Flicker increases by 5 feet per slot level above 2nd

Available For: Bard Cleric Druid Paladin Ranger Sorcerer Warlock Wizard

Turd_mouth09

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