Level
Cantrip
Casting Time
1 Action
Range/Area
60 ft.
Components
V, S, M *
Duration
Instantaneous
School
Necromancy
Attack/Save
Ranged
Damage/Effect
Piercing (...)
You fling a small globule of blood to remotely etch a rune of hemocraft into a creature's skin. Make a ranged spell attack. On a hit, the target takes 1d10 piercing damage, and the next spell attack made against the target before the end of your next turn has advantage.
Blood Magic. This spell can be cast without its material component. If you do, you lose hit points equal to your proficiency bonus.
This spell's damage increases by 1d10 when you reach 5th level (2d10), 11th level (3d10), and 17th level (4d10).
* - (a piece of red stained glass worth 1 gp, which the spell consumes, a piece of ammunition)Previous Versions
| Name | Date Modified | Views | Adds | Version | Actions |
|---|---|---|---|---|---|
|
4/15/2021 3:32:50 PM
|
36
|
0
|
1
|
Coming Soon
|
|
|
7/23/2024 5:57:56 AM
|
147
|
7
|
1.1
|
Coming Soon
|
|
|
7/23/2024 4:49:08 PM
|
70
|
1
|
1.2
|
Coming Soon
|
|
|
11/5/2024 2:23:26 AM
|
77
|
1
|
1.3
|
Coming Soon
|
|
|
4/20/2026 3:46:48 AM
|
50
|
3
|
1
|
Coming Soon
|
Comments