Level
1st
Casting Time
1 Action
Range/Area
150 ft.
(10 ft. )
Components
V, S
Duration
Concentration
10 Minutes
School
Evocation
Attack/Save
DEX Save
Damage/Effect
Force
You summon a small fountain of water that floods a 10 ft circular area Forceful winds then whip the water violently through the area at gale force speeds. This spell lasts for 10 minutes or until concentration is broken. Creatures in the affected area must succeed a Dexterity saving throw against your spell save dc or take 2 D8 Force Damage and be deafened, they also become wet. On a save the creatures take half the total damage and aren’t affected by the conditions, they still become wet.
This spell gains the ability to be moved with a bonus action when cast with a spell slot higher than 1.
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