Level
Cantrip
Casting Time
1 Action
Range/Area
60 ft.
Components
V, S, M *
Duration
Instantaneous
School
Evocation
Attack/Save
None
Damage/Effect
Ice erupts and shatters in a 10ft radius sphere. Each creature in range must make a constitution saving throw or take 2d8 cold damage and become blinded until the end of your next turn. On a successful save a creature is not blinded.
At Higher Levels. When you cast this spell using a spell slot of 3rd level or higher, the damage increases by 1d8 for each slot level above 2nd.
* - (a piece of frosted glass)
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