Level
5th
Casting Time
1 Action
Range/Area
15 ft. (15 ft. )
Components
S
Duration
1 Minute
School
Transmutation
Attack/Save
None
Damage/Effect
Control (...)

The Moon(s) influence is brought to the area you cast this Spell, changing Gravity and making you feel more attached to the Moon(s) power as the Spell persists. In a 15ft. Sphere, the following effects will happen.

The Gravity within the area is reduced, allowing everything that enters to be able to float at least 1 ft. off the ground if they choose to during their turn (No Action required). Also grants every creature within the Spell to Fly as an action, equal to their Movement Speed.

All creatures who are Flying or attempt to Fly must make a Dex Saving Throw of 15 whenever they try to Fly in a direction, and every time they try to change the direction they are Flying. This does not affect creatures who are floating at most 1ft. off the ground.

  • Upon a successful save, they are unaffected by the Gravity change and gain 2ft. of movement, that can stack, for the turn.
  • Upon a Failed save, for the 3 turns total, including the one they tried to Fly on, they must use all of their movement speed to head in that direction until they are out of the Spell Area, they make a Successful Save, or after their 3rd turn finishes using their movement speed.
  • On every turn, after their movement is used, the Flying creature is allowed to make a Dex Saving Throw of 15. Upon a Failure, they will continue that direction. On a Successful Save, they are freed and are able to change their direction on the next turn without needing to make a Dex Saving Throw.

Allies who are in the Area of the Spell gain an additional 4ft. of Movement Speed. Enemies who are in the Area of the Spell have disadvantage on Dex Saves for being attacked. Everyone in the Area of the Spell that tries to use an attack that has Range (I.e. Spells, Bows, Throwing Knives) has a *Delayed Attack BUT have Advantage on rolls to Hit. The Blessed By the Moon(s) Sorcerer who cast this spell benefits from double the additional Movement Speed, Non-Delayed Attacks (Advantage still applies), and being unaffected by the Dex Saving Throw if they are Flying.

When cast at higher levels: Increase the Range by 7.5ft. and duration by 1 minute for each level above the lowest level it can be cast.

*Delayed Actions: A Delayed Action is an Action, Attack, or other effect that will not happen on the turn it is used and is instead used on the turn after it has been used. (I.e. A wizard casts Fireball on his turn. His turn ends, but the Fireball hasn't taken effect yet. On a Skeletons turn, whose turn is directly after the Wizard, does an action. After his Action has been done, the Fireball takes effect.)

Spell Tags: Control Environment

Available For:

1014Starwalker

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