Level
8th
Casting Time
1 Action
Range/Area
Sight (30 ft. )
Components
V, S, M *
Duration
Concentration 1 Minute
School
Conjuration
Attack/Save
WIS Save
Damage/Effect
Control (...)

You break the rules of reality, affecting a 30-foot-radius Sphere centered on a point you can see within range. Any creature inside the area must succeed on a Wisdom saving throw or suffer the spell's effects for the duration.

At the start of each of an affected creature's turn, it must roll a d10 to determine what happens to it, as shown on the Anomaly Effects table.

Anomaly Effects

D10 Effect
1 Eviction from Reality. The creature is instantly teleported to a random location in the Far Realm (DM's choice), along with everything it is wearing and carrying. The spell then ends on that creature.
2-5 Existential Dread. The creature's perception of reality is warped uncontrollably. It must make an Intelligence saving throw or take 5d10 psychic damage, or half as much damage on a successful save. Regardless of the result, the creature is also unable to take reactions until the start of its next turn.
6-8 Forced Evolution. The creature undergoes a sudden mutation. It must roll 1d12 to determine what it transforms into: on a 1-3, a Flumph; on a 4-5, a Gray Ooze; on a 6-7, a Slaad Tadpole; on a 8-9, a Giant Crab; on a 10-11, a Myconid Adult; on a 12, a Mind Flayer. While transformed in this way, the creature retains its memories and Intelligence, Wisdom and Charisma ability scores. This transformation ends at the start of the creature's next turn.
9-10 Entropic Collapse.The creature falls prone and its speed is 0 until the end of its turn. In addition, it must make a Strength saving throw and take 10d10 force damage on a failure. Every other creature within 30 feet of it must make the same saving throw, but it is pushed to the space closest to the creature's on a failure instead of taking damage.

At the end of each of its turns, an affected creature can repeat the Wisdom saving throw, ending the spell on itself on a success.

If, at the end of the spell's full duration, a creature is still affected by it, it suffers the Forced Evolution effect, which lasts until dispelled, and it then immediately suffers the Eviction from Reality effect.

* - (a fistful of brain matter)

Previous Versions

Name Date Modified Views Adds Version Actions
4/24/2026 1:43:43 PM
23
7
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Coming Soon

Spell Tags: Damage Control

Available For: Druid Sorcerer Warlock Wizard

Syrcuz