Level
3rd
Casting Time
1 Action
Range/Area
30 ft.
Components
V, S
Duration
Instantaneous
School
Necromancy
Attack/Save
None
Damage/Effect
You call upon fading soul-embers, weaving warmth and shadow into fragile life. Choose up to 3 creatures you can see within range. Each target regains: 3d8 + your Charisma modifier hit points If a target is at 0 hit points, it instead regains: 4d8 + your Charisma modifier hit points, and can immediately stand up without using movement.
Each healed creature gains: Advantage on its next saving throw before the end of its next turn
Shadow Cost:
After casting this spell, you take 1d6 necrotic damage per creature healed (cannot be reduced).
When you cast this spell using a spell slot of 4th level or higher, the healing increases by 1d8 per slot level above 3rd.
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