Level
1st
Casting Time
1 Action
Range/Area
120 ft.
Components
S
Duration
3 Rounds
School
Abjuration
Attack/Save
None
Damage/Effect

You summon a ring of water around a target of your choice to passively mend their wounds. when cast on a creature in range said creature is healed for 1d4 health points per round. The effect ends after 3 rounds or the caster falls unconscious.

When cast with a spell slot of 2nd or higher the amount of healing increases by 2d4 for each level above 1st

Available For: Bard Cleric Druid Paladin Sorcerer Wizard

OopsMistake

Comments

Posts Quoted:
Reply
Clear All Quotes