Level
1st
Casting Time
1 Action
Range/Area
Self
Components
None
Duration
10 Minutes
School
Transmutation
Attack/Save
None
Damage/Effect
You roll 2d6 and mark the numbers. For the next minute, you can spend dice rolled to add or subtract that number to any skill checks, saving throws, the damage or to-hit roll of any spell attack you do or is cast against you.
For every level upcast, you may roll an additional d6 and mark the number.
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