Level
5th
Casting Time
1 Action
Range/Area
90 ft.
Components
V, S, M *
Duration
Instantaneous
School
Evocation
Attack/Save
CON Save
Damage/Effect
Lightning

You brandish the weapon used to cast the spell and swing it targeting 1 creature. The creature must make a CON saving throw. On a fail a magical rip appears in front of the target, a electric bolt zaps the target, the target takes 7d10 lightning damage, the target also must make a DEX save or drop whatever they hold. On a success they take half damage only. If the target is wearing metal armor they have disadvantage on the saving throws.

 

Using higher level slots: The damage increases by 1d10 per slot above level 5

* - (Any melee weapon that does slashing damage)

Spell Tags: Damage

Available For: Paladin Ranger Sorcerer Wizard Warlock - The Hexblade (XGtE)

RAgamer6452

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