Level
3rd
Casting Time
1 Action
Range/Area
Self (30 ft. )
Components
V, S, M *
Duration
Instantaneous
School
Necromancy
Attack/Save
CON Save
Damage/Effect
Necrotic

  A wave of entropic, oily energy ripples outward from you in a 30-foot radius centered on you. Each creature in the area must make a Constitution saving throw. On a failed save, a creature takes 5d8 Necrotic damage and has Disadvantage on the next saving throw it makes before the end of your next turn. On a successful save, a creature takes half as much damage.

  • Object Corruption: Each unattended nonmagical object in the area takes 5d8 Necrotic damage. Nonmagical food and drink in the area is instantly fouled and rendered unpalatable.
  • Corrupt Consumables: If a creature in the area fails its saving throw, one random magic consumable (such as a potion or scroll) in its possession is suppressed and cannot be used until the end of its next turn.

Using a Higher-Level Spell Slot. The damage increases by 1d8 for each spell slot level above 3.

* - (a scrap of rotten meat.)

Previous Versions

Name Date Modified Views Adds Version Actions
4/13/2026 12:28:38 PM
1
1
Deep Magic Vol.1 page 275 / Gemini
Coming Soon
4/28/2026 3:26:44 AM
3
0
Deep Magic Vol.1 page 275 / Gemini
Coming Soon

Available For: Sorcerer (Legacy) Warlock (Legacy) Wizard (Legacy) Sorcerer Warlock Wizard Druid (Legacy) - Circle of the Blighted Cleric - Death Domain (DMG) Druid - Circle of Spores (TCoE) Paladin - Oathbreaker (DMG) Druid - Circle of the Blighted (TCSR)

Necrofealia

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