Level
2nd
Casting Time
1 Action
Range/Area
30 ft.
Components
V, S, M *
Duration
Instantaneous
School
Divination
Attack/Save
None
Damage/Effect
Buff (...)
Spectral cards appear around you, as the cards turn over. Roll a d20 to pick the outcome.
| Chose fate | For Results That Will Be... |
|---|---|
| 19-20 | Target one ally, their attack roll is a critical success until the end of your next turn. |
| 11-18 | A creature of your choice heals a number of hit points equal to 2d8 and until the end of your next turn they gains 2d8 radiant damage to their next attack. |
| 2-10 | Chose two targets one will have disadvantage and the other advantage on their next d20 test until the end of your next turn. |
| 1 | You and one target of your choice take 3d8 radiant damage. |
The spell can work on targets with in range that you can see.
If you cast the spell more than once before finishing a Long Rest, there is a cumulative 10 percent chance for each casting after the first will fail. Roll a d100 if you roll with in the percentage of failure the spell fails.
* - (specially marked sticks, bones, cards, or other divinatory tokens)
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