You choose a willing creature you can see within range and manipulate its temporal state, returning it from the present to a moment in its recent past. The target reappears in the space it occupied at the end of its last turn in the previous round of combat, restored to the same physical condition it had at that time, while retaining all memories of its intervening experiences.
The target regains Hit Points equal to half the damage it has taken between that moment and the present, and any conditions, spells, or other effects that began affecting it after that point automatically end. Additionally, if the target is under an effect with a duration, that duration is extended by an amount of time equal to the interval between that moment and the present, as though that time had not passed.