Level
Cantrip
Casting Time
1 Bonus Action
Range/Area
60 ft.
Components
V, S
Duration
Instantaneous
School
Conjuration
Attack/Save
None
Damage/Effect
After you hit a creature with a melee weapon, use a bonus action to cast this spell.
Choose a different creature than the one you hit by the strike within range and summon a ghostly echo of yourself within 5 feet. Make a melee attack roll through the ghosts position using the weapon used before casting the spell. On a hit, you use force damage instead of the weapons damage type.
Using a higher level spell slot: Summon an additional echo to attack a different target for each spell slot level above 1.
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