You reach out to the Elements around you and create 6 projectiles in the form of either Motes of Earth, Motes of Fire, or Shards of Ice. They can be your choice of a mix of any number of each type. They float in the air in a circle around, above or in front of you. During the spell while you still have one of the Elemental projectiles around you, then you have Resistance to damage of that corresponding element, Bludgeoning, Fire or Cold.
While the spell lasts, on each of your turns you may make 2 ranged spell attacks firing two of the projectiles at a time to strike a single target or two separate targets within range. Dealing (1d10)+SM Bludgeoning, Fire, or Cold damage per projectile. The spell ends when all projectiles are spent, it is dispelled, time runs out, or you become Incapacitated.
At Higher Levels. When you cast this spell using a spell slot of 4th level or higher, the number of projectiles that can be created and fired increases by one for each slot level above 3rd.
*SM=Spellcasting Modifier.
* - (A quartz crystal, a clod of sulphur, and an arrow head. )
Previous Versions
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10/11/2024 5:57:18 AM
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2
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1
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8/15/2025 1:41:14 AM
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3
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2.0
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5/2/2026 6:55:57 PM
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9
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2.0
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Coming Soon
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