Level
2nd
Casting Time
1 Action
Range/Area
60 ft.
Components
V, S
Duration
1 Round
School
Evocation
Attack/Save
Ranged
Damage/Effect
Buff (...)

3 Balls of light streak towards up to 3 creatures of your choice within range. Make a ranged spell attack against foes. On a hit, a foe takes 4d6 radiant damage, and the next attack roll made against this target before the end of your next turn has advantage,  Allies heal for 4d6 and foes gain disadvantage against attacks made on these targets for 1d4 -2 rounds (a minimum of one) thanks to the mystical dim light or the piercing sunlight emanating from the target until then.

At Higher Levels. When you cast this spell using a spell slot of 3nd level or higher, the damage and healing increases by 1d6 for each slot level above 2nd.

Spell Tags: Damage Buff

Available For: Cleric (Legacy)

XerosGaronMason

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