Level
3rd
Casting Time
1 Action Ritual
Range/Area
400 ft. (30 ft. )
Components
V, S, M *
Duration
Concentration 5 Rounds
School
Divination
Attack/Save
None
Damage/Effect
Detection

You can detect any dragon, or any creature with the dragon subtype (such as draconians or wyverns), in a cone emanating out from you in whatever direction you face. You need not necessarily know the type of dragon you are looking for, as the spell functions equally well for the detection of true dragons as it does for dragonkin. The spell will pierce through even the deceptions of illusions and polymorph magics (but not through spells like misdirection or nondetection that are specifically designed to defeat divination spells). The amount of information revealed through using the spell depends upon how long you search a particular area or focus on a specific type of dragon.

1st Round: Presence or absence of a dragon in the area.

2nd Round: Number of dragons in the area, as well as the condition (see below) of the healthiest specimen.

3rd Round: The condition and location of each individual present as well as the general type (true dragon, draconian, dragon turtle, etc.) of the healthiest specimen.

4th Round: The condition, location, and general type of each individual present, as well as the age category (if applicable) of the healthiest specimen.

5th Round: The condition, location, general type, and age category (if applicable) of each individual present.

Conditions: For purposes of this spell, the categories of conditions are as follows:

Normal: Has at least 90% of full normal hit points, free of disease.

Fair: 30% to 90% of full normal hit points remaining.

Poor: Less than 30% of full normal hit points remaining, afflicted with a disease, or suffering from a debilitating injury.

Weak: 0 or fewer hit points remaining, afflicted with a disease in the terminal stage, or crippled.

If a creature falls into more than one category, the spell indicates the weaker of the two. Each round, you can turn to detect a dragon in a new area. The spell can penetrate barriers, such as earth and stone, as well as magical disguises, but if a dragon is outside of direct line of sight, then you can discern its direction but not its exact location. This spell became rare after Huma’s time, as true dragons had long since passed into the realm of “legend.” 

* - (a true dragon scale)

Spell Tags: Detection

Available For: Bard (Legacy) Cleric (Legacy) Druid (Legacy) Ranger (Legacy) Warlock (Legacy) Wizard (Legacy) Cleric Druid Ranger Sorcerer Wizard Paladin (Legacy) - Oath of the Spelldrinker Paladin - Oath of the Watchers (TCoE) Paladin - Oath of the Spelldrinker

MagicMan9998

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