Level
Cantrip
Casting Time
1 Reaction *
Range/Area
Sight
Components
V, S
Duration
Until Dispelled
School
Enchantment
Attack/Save
None
Damage/Effect

When you see one creature that is friendly to you attempt to harm another creature that is friendly to you, you unleash a pulse of pacifying magic. 

  • The triggering attack automatically misses. 
  • Immediately after the attack resolves, all allies of your choice within 60 feet that you can see (including yourself) become bound by a magical ceasefire until the spell deactivates: 
  • Affected creatures must make a Wisdom saving throw to even attempt hostility; on a failure, they lose their turn entirely. On a success, if attacking a weapon, instead of an attack, they hug the target. 
  • If attacking using a hostile spell, the attack is an automatic 1, and instead of the spell failing, it targets the caster of the spell. 

If a creature takes damage from a source outside this effect, the ceasefire does not end early—it only restricts actions between affected creatures. You are also under the effects of this cantrip. 

* - which you can take when an ally of yours that you can see targets another ally with an attack or harmful spell.

Available For: Bard Cleric Druid Paladin Ranger Sorcerer Warlock Wizard Artificer Fighter - Eldritch Knight Rogue - Arcane Trickster

Turneroth_Baltazar