Level
Cantrip
Casting Time
1 Reaction *
Range/Area
Sight
Components
V, S
Duration
Until Dispelled
School
Enchantment
Attack/Save
None
Damage/Effect
When you see one creature that is friendly to you attempt to harm another creature that is friendly to you, you unleash a pulse of pacifying magic.
- The triggering attack automatically misses.
- Immediately after the attack resolves, all allies of your choice within 60 feet that you can see (including yourself) become bound by a magical ceasefire until the spell deactivates:
- Affected creatures must make a Wisdom saving throw to even attempt hostility; on a failure, they lose their turn entirely. On a success, if attacking a weapon, instead of an attack, they hug the target.
- If attacking using a hostile spell, the attack is an automatic 1, and instead of the spell failing, it targets the caster of the spell.
If a creature takes damage from a source outside this effect, the ceasefire does not end early—it only restricts actions between affected creatures. You are also under the effects of this cantrip.
* - which you can take when an ally of yours that you can see targets another ally with an attack or harmful spell.