Level
3rd
Casting Time
1 Reaction *
Range/Area
60 ft.
Components
V, S
Duration
Instantaneous
School
Necromancy
Attack/Save
CHA Save
Damage/Effect
Healing
The creature that received healing has some of it siphoned from shadowy tendrils. It makes a charisma saving throw, on a successful save it receives half the healing and on a failed save they receive no healing and you receive half.
Using a Higher-Level Spell Slot. The range increases by 30ft for each spell slot level above 3.
* - which you take in response to a creature that you can see within 60 feet of yourself gaining life
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