Level
1st
Casting Time
1 Action
Range/Area
60 ft.
Components
V, S
Duration
Until Dispelled 1 Hour
School
Conjuration
Attack/Save
None
Damage/Effect
Summoning

You conjure 4 drones. They can look like whatever you want. See statblock below. The drones last until the user long rests or the spell is dispelled.

When you cast this spell using a higher level spell slot, you summon two additional drones per level of spell slot used above level 1.


Drone

Tiny construct, neutral

Armor Class

11 (natural armor)

Hit Points

10

Speed

fly 25 ft.

STR

10 (+0)

 

DEX

13 (+1)

 

CON

10 (+0)

 

INT

5 (-3)

 

WIS

10 (+0)

 

CHA

10 (+0)

Skills

Stealth +5

Damage Vulnerabilities

acid; exactly 82 gp

Condition Immunities

blinded, charmed, exhaustion, frightened, poisoned, unconscious

Senses

passive Perception 10

Languages

—

Challenge

1/8

 

Actions

Dart.

 Ranged Weapon Attack, +3 to hit, reach 30ft, 1 creature, 1d4+1 piercing. The drone shoots a dart at a creature within range. If this dart kills a creature, another drone can attack again as a bonus action.

 

Spell Tags: Summoning

Available For: Sorcerer Wizard Artificer

McManlyman

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