You summon a dedicated wright, a specialized homunculus, in an unoccupied space within range. If you already have a homunculus from this spell or the Homunculus Servant spell, the homunculus is replaced by the new one. You determine the wright's appearance.
Item Creation. A dedicated wright can perform the daily tasks related to item creation on behalf of its master. You can command the wright to aid you in your creation of magical items, or to craft on its own in your absence. While aiding you, the wright functions as a single assistant for your crafting, halving the crafting time. After you have begun crafting an item, the wright can continue the crafting process using the Magic Item Crafting rules in the DMG. While working alone on a magic item, it makes only partial progress, completing 1 day of work for every 3 days spent. For each day the wright spends crafting these items, you must spend at least 1 hour assisting or supervising the process. Alternatively, you may spend 1 day of work unaided by the wright during which you demonstrate the processes and techniques necessary to complete an item, after which the wright can continue working on the item without further assistance. It cannot complete a magic item without you present, nor can it work on more than one magic item at once.
When crafting the items defined by your Tools of the Trade feature, the wright's crafting is imbued with your mastery, completing 1 day of work for every 1.5 days spent instead.
Telepathic Link. Dedicated wrights cannot speak, but maintain a constant telepathic link to their master. Through this link, they instantly understand everything their master desires, knows what he knows and can provide complete understanding of their surroundings back to their master. When the wright finds itself so far from its master that this link is broken, a noticeable nervousness is caused within the construct. A dedicated wright will never willingly go beyond this range unless it is required as part of a task assigned to them via their Item Creation ability. Should a dedicated wright be forced outside of this distance without a project to complete, it will stand guard over its finished project (if any) and attempt to return to their master with the project. When the wright ends a day of crafting and is more than 1 mile away from you, it must make a DC 10 Wisdom saving throw. On a failure, the wright abandons its work and moves toward you.
Specialized Construction. This creature uses the Homunculus Servant stat block with the following changes:
- The wright has no fly speed, and cannot take the Attack action.
- It has proficiency in the Arcana skill and in the type of Artisan's Tools used in the casting of this spell. It uses your proficiency bonus.
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