Level
Cantrip
Casting Time
1 Action
Range/Area
Sight
Components
V, S, M *
Duration
Instantaneous
School
Illusion
Attack/Save
None
Damage/Effect
Put your thumb between your pointer finger and your middle finger and say "got your nose"
Your opponent forgets why they walked into the room and what they had for breakfast, as well as forgetting everything that happened today, and ponders for a week.
They also start to think that they have no power, they fail all charisma, wisdom, intelligence, and dexterity saving throws until they finish pondering. they become a much easier target and roll with disadvantage.
Can only be used on targets with intelligence 11 or lower. and CR has to be lower than 4.
At Higher levels: You may choose one extra target for each level above 5 you are.
* - (A vengeful spirit trapped in a jar.)
Comments