Commandos of Pelor Combat Spell
You cut into your flesh to cast this spell. By paying Hit Points equal to the Command you want to apply to a target creature, you can see. You speak a one-word command to a creature you can see within range. The target must succeed on a Wisdom saving throw or follow the command on its next turn. Choose the command from these options:
1HP- Approach. The target moves toward you by the shortest and most direct route, ending its turn if it moves within 5 feet of you.
2HP- Drop. The target drops whatever it is holding and then ends its turn.
3HP-Flee. The target spends its turn moving away from you by the fastest available means.
4HP- Halt. On its turn, the target doesn’t move and takes no action or Bonus Action.
5HP-Grovel. The target has the Prone condition and then ends its turn.
* - (1-5 Hit Points)
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