Level
1st
Casting Time
1 Action
Range/Area
160 ft.
Components
V, S
Duration
Instantaneous
School
Evocation
Attack/Save
None
Damage/Effect
Force (...)

You hurl a magical arrow at a creature or an object within range. Make a ranged spell attack against the target. On a hit, the target takes 2d8 Force damage.  You do an additional 1d4 elemental damage (Fire, Cold, Lightning, Acid, or Thunder) choosen at the time of casting. 

To cast: picture an arrow in your mind, "pretend" to shoot a bow, on release, a magical arrow will shoot towards your target and vanish upon a hit or miss after a few seconds.

Using a Higher-Level Spell Slot. The elemental damage increases by 1d4 when cast at lecel level 3, 5, 7, 9.

Spell Tags: Damage

Available For: Bard (Legacy) Paladin (Legacy) Sorcerer (Legacy) Warlock (Legacy) Wizard (Legacy) Bard Paladin Sorcerer Warlock Wizard Fighter (Legacy) - Eldritch Knight (Legacy) Rogue (Legacy) - Arcane Trickster (Legacy) Cleric - Tempest Domain (PHB) Fighter - Eldritch Knight Rogue - Arcane Trickster

SirDonB

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