You magically shape the skeletal remains of a creature into armor. You can duplicate any light, medium, or heavy armor with this spell, and you are considered trained with this armor even if you lack the associated Armor Training. The armor is considered magical. If the armor normally has a Strength requirement, Dusk Armor does not. You wear it automatically as part of the casting, and you cannot remove it for the duration of the spell. However, you can end the spell early as an action and immediately doff the armor, which reverts into skeletal remains.
Using a Higher-Level Spell Slot. If you cast this spell using a level 6-7 spell slot, the armor receives a +1 bonus to AC. If you cast this spell using a level 8-9 spell slot, the armor receives a +2 bonus to AC.
* - (Skeletal remains of a creature the same size as you or larger)
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