Level
2nd
Casting Time
1 Bonus Action
Range/Area
Touch
Components
V, S *
Duration
Until Dispelled or Triggered 1 Minute
School
Transmutation
Attack/Save
None
Damage/Effect

You channel lightning energy into a weapon for up to a minute as a bonus action. You can attack with it at your next turn. The spell ends after a minute or when you use it, you deal an extra 3d8 of lightning damage to any target you hit with the weapon. If the weapon isn’t magical, it becomes a magic weapon for the spell’s duration. While charging the Chidori you gain disadvantage on dexterity saving throws.

At Higher Levels. When you cast this spell using a spell slot of 3rd level or higher, you can maintain the spell for up to 10 minutes and increase damage by 1d8

* - (hand signs: ox, rabbit, monkey)

Previous Versions

Name Date Modified Views Adds Version Actions
12/12/2019 11:35:37 AM
15
0
1
Coming Soon
12/12/2019 8:59:06 PM
12
1
--
Coming Soon

Available For: Bard (Legacy) Cleric (Legacy) Druid (Legacy) Ranger (Legacy) Sorcerer (Legacy) Warlock (Legacy) Wizard (Legacy) Rogue (Legacy) - Arcane Trickster (Legacy)

zerralde

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