Level
2nd
Casting Time
1 Action
Range/Area
30 ft.
Components
M *
Duration
Concentration 1 Minute
School
Transmutation
Attack/Save
None
Damage/Effect
Piercing

Select a creature within range. Thorns appear all over their skin, causing pain to those affected. The target must make a Constitution Saving Throw. On a fail, the creature affected takes 2d8 piercing damage when you cast the spell, or half as much on a success. Until the spell ends, you can use a bonus action on each of your subsequent turns to cause this damage again.

The thorns may also be easily removed with the use of running water.

Using a Higher-Level Spell Slot. For each spell slot above 2nd, the damage is increased by 1d8 piercing damage.

* - (A thorn or barb)

Previous Versions

Name Date Modified Views Adds Version Actions
7/18/2025 1:34:13 AM
0
1
1.9.2
Coming Soon
5/12/2026 6:32:07 PM
5
0
1.9.3
Coming Soon

Available For: Druid (Legacy) Ranger (Legacy) Wizard (Legacy) Druid Ranger Wizard

D10_Brando

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